No Multicolor, No Problem

The multicolor 3D printing is becoming more common. Bambulabs and their AMS, and Creality with CFS, we see a proliferation of multicolor printing. I do not have a multicolor printer. Over the years, I have dabbled with printing in multiple filament. I did this using a few hacks. Simplest one is to start the print... Continue Reading →

New Keyboard: Welcome Charybdis

After building the dactyl, I took a long break from building keyboards. In that time I noticed, no matter how awesome dactyl was, I still needed to lift my hand up to use the mouse. So I started dreaming about a keyboard with an integrated trackball. My dreams came true when I ran into Charybdis.... Continue Reading →

Two Minis in One Go

Today I painted two Gloomhaven minis, the spell weaver and eclipse. Both were depicted as night scenes in the character art, so I choose a simple wash based approach for both. The figures were primed with zenithal highlighting earlier, so the washes just gave the atmosphere for the minis. Eclipse was no frills, just some... Continue Reading →

Cragheart

Sat down and painted Cragheart from Gloomhaven. It was a simple mini, didn't require anything besides the prime, baselayer, shade, highlight workflow.

Painted the Summoner

So tonight I painted the summoner. It was a relatively quick paint job. Begining to end less than 45 minutes, including the setup time for the paints, water and, palette. In this figurine I used lots of washes, and wet blending. It was also a trial for the object source lightning (OSL) as the staff... Continue Reading →

Made a Wet Palette and Painted Doomstalker

Last night I painted Doomstalker from Gloomhaven. It seems like it will take a while to get throught Gloomhaven minis... After a few false starts with trying to use glazes to bring out the zenithal highlighting, I said fuck it and did the classic, base layer, shade, highlight triumvirate. I am reasonably satisfied with how... Continue Reading →

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