I have to admit, a major reason I choose HTC Vive when I bought it was that it supported Linux. Unfortunately, there were few VR games that worked in Linux and the performance of those that worked in Linux left a lot to be desired. After a few aborted attempts at Talos Principle and Serious... Continue Reading →
Building a New Machine
I have been sniping parts for a while now, now finally with the Black Friday discounts, I was able to put together a new machine. Azade as always helped me put it together. I also snagged an Odyssey+ on the Samsung BF deal. The cable length is ridiculous, but the resolution is amazing. The only... Continue Reading →
Finally finished painting Zombicide Black Plague minis.
GDEX and Midwest Game Dev Scene
I attended GDEX today thanks to the GRID lab and John. It was everything you imagine a gaming expo to be, with cosplay, FPV drone racing, cool demos and so on. While attendance of geeks and nerds was a given anywhere in the world, I was not expecting this much on the supply side in... Continue Reading →
OU and Gaming Research
When I joined OU, there were many things that excited me about the university: the location, the culture, colleagues... I must admit research was not one of the reasons I joined OU. Over the years however I came to realize how mistaken I was as OU provides a fertile ground for my kind of research.... Continue Reading →
Being in Hawaii in the middle of January is nice and all, but traveling 21 hours for 4 days is just not worth it.
HTC Vive Cable Management with Ceiling Suspension
I discuss my experience in setting up a ceiling based retractable cable management system for HTC Vive.
Through some mishaps in Vive repair process, I found myself as the proud owner of a third light house. The thing has been lying around gathering dust since it arrived. This weekend, I set out to put it to use. I established two rooms with separate tracking through three lighthouses. The setup could not have... Continue Reading →
Quick and Dirty Board Game Inserts
It has been a while since I finished the Last Night on Earth minis (great game btw). I was a bit miffed with how the minis would shift around in the box, rubbing against each other. Dullcote can only protect them so far after all... So I have been thinking of making an insert for the... Continue Reading →